Hey! I have been dabbling around in Z brush and Maya for a while now on and off. Me and my friend started working on this game together, I'm currently in the role of the full 3D production pipeline to engine (We are working in Unreal). I am extremely untechnical and feel a bit overwhelmed by the whole process and what kind…
Udemy pretty much has become the 'goto' educational hub these days, aside from a couple of other established resource libraries i.e Digital Tutors, Gnomon Workshop. Anyway checkout this course further if a feasible option for you? which at a cursory glance seems too encapsulate most aspects developing interactive content…