Hello, i'm new to UE4 and i want to create a character model similar to the one in the attached picture, i wonder what is the best method to add facial expression like eye blink, mouth opening, eyes expression etc. i prefer very simple morph just like in the "harvest moon:back to nature" game. since the game i'm working on…
Depends on how are the eyes/lips are constructed. As monodrobe said, you could have floating geometry close to the face and use material instance parameters to select texture from a sprite sheet / flipbook.