I would go one step further and say that Adam 1 was the only good one. It was made by a different team and it shows. Not only it looks technically superior to the other two, but it stands on its own pretty well as a short. Adam 2 was bogged down with a ton of needless exposition and didn't have much else to offer. It…
Expanding the Adam universe Link - https://unity.com/madewith/adam At the Game Developers Conference in 2016, Unity’s Swedish demo team showcased the graphical quality achievable with Unity 5.4 by showing the first installment of Adam. According to Chris Harvey, “it blew people away, not only because it was visually…
Adam 1 and 2 were pretty close to best in class for in-engine cinematics/tech demos, part 3 looks like an average to mediocre in-engine cinematic. The downgrade was so jarring I had to watch the first two to make sure I didn't have an inaccurate memory of them.
So true, in my opinion Unity needs two things to come as standard, a node based material system and a visual Scripting tool with a load of prebuilt goodies. Here are two great examples. 1, Shader Forge - https://www.assetstore.unity3d.com/en/#!/content/14147 2, Play Maker…
I would really like to know what happened with the third episode. Like others have stated, it just looked rushed and not as much care put into it. The entire time the prophet is on screen his robes just kill me with all of the jumble on the back of his neck and shoulders. ADAM ep.1 and 2 were both mind-blowing in my…
They're kitted out with some of the best graphics programmers right now, Eric Heitz, Sébastien Lagarde (responsible for bringing DICE's Frostbite engine up to PBR). I'm excited for the future of Unity personally, I might play with the Scriptable Render Pipeline some time.
the 3rd one hurts me so much to look at, i love unity, but it feels rushed, first episode still my favorite. The photogrammetry is really disappointing, in the 3rd one, along with some of the background work. But i love the character animations, holy hell.
Dunno what happend at part 3 man. Part 2 I watched atleast 5 times because of it's OOMPH value. Please go back to that quality and make more stuff. If doing day-time is hard than just stick to doing night shots, I don't care as much about in-engine tech going forward, it will go forward without Oats studio, but keep doing…