Off a great start. @Solid_Otter! You can probably sculpt the floating skull, or do skull and use fluid particle for realism approach. Focus on the character first tho, the skulls are only BG effects.
Hi, everyone. Always wanted to participate in one of these threads, but I always made up some kind of excuse. Anyway, my goal here is to match the original style as closely as possible. Here's what I have so far. Still in the block in stage, but I'm not quite sure how I'm going to handle the melting floating skulls.