I am aware that 1 unreal unit = 1cm but I'm sure many people have found that scenes simply look too small! Well after testing I think I think I've found a reasonable scale range, using doors. If one was to add a standard door to UE4 you will immediately notice it feels TINY. Extremely cramped as if the player can barely…
Never mind. the z feels good but the XY is too much. Interestingly though, all the hallways look better in the larger one, but the large open spaces look worse. I'm sure the feeling of claustrophobia can be fixed with changing the FOV to be honest. However I'm trying to imagine the scene with beds, tables chairs etc. In…