An additional challenge that I had not forseen is rescaling to suite UE4. The blockout is in real world scale but looks too small in UE4 (1.2m hallway width, 2.2m room height etc) Where as these should probably be adjusted to 1.5m and 3m respectively. I'm not sure whether to rescale each room individually or just scale the…
first blockout done. I think the scale is pretty close but definitely needs improvement. A big problem is the default Arch Vis Character from UE4 kind of sucks. I hate the FOV. I think initially I will just rely on cameras and sequencer, so setting up a few camera to test for scale. Overall I think all dimensions could be…
I want to make this house in UE4 at a photorealistic level: UE4 archviz has been around for a while and creating small scandinavian apartments just doesn't cut it anymore. Creating this magnificent home would really put me on the map and I'm sure it would lead to a job. I am willing to spend 6 months on it as well. (in…