i never even used that feature until yesterday, but had to look through dozens of randomly named ID tagged assets to find a specific one. not gonna import them all into some software...
Same here. I don't find quick previews of 3d scenes particularly helpful for what I do plus there's the chance that a complex file loads so slow or perhaps not at all that you may as well fire up the DCC to inspect it properly. But I do find it funny that they would disable FBX support and instead try to force this format…
I don't know about animations, but textures definitely work. Kapoff said: I'm assuming it would work if you associated .TGA files with Paint3D, but I can't find the physical location of the program anywhere on my computer in order to set that and test it.