@FuzzyOwl Im not quite sure I see the error in the image you attached but if it is a baking error as you say, try setting the smoothing group to 1 for all the polygons in tn the low poly before baking, that usually solves my baking problems. If the error persists maybe open your maps in photoshop and try to locate and blur…
It was posted towards the end. It was one of 2 hard surface scenes that got two votes, so it was a toss up. @FinnIsengardt was actually the second vote :D I interpret it as more of a graffiti/intentional misspelling than posted propaganda with an error. Either way now is your chance to change it as you see fit for your…
@9Solid, thanks for the critique! That's actually not the imprint of the latches against the door, but rather the latches themselves. However, upon looking at the area, I can see what led you to that idea. I made the metal pieces too thin and form fitting to the door. I'll go and correct this error when I make the proper…
@manuelfuentes13 This is looking amazing. I should have started out even more simple and concentrated on larger shapes and overall composition instead of getting bogged own on details so early. I'm so far behind haha. I'll probably move onto blocking out the wider scene now. I still hate my main roof piece... after some…
@Lokthar, Excellent job on modeling the high polygon models! I can't think of any major criticisms off hand. I am curious to see your models from other perspectives, particularly from angles not shown in the concept illustration. @Mahelix, don't worry about not having been able to work on the props for a week. I've been…