Hello Polycount. I know that I am kind of late to this party, but I want to know 'in general' which PBR texturing workflow people use Substance or Quixel? And why/what they use it for? I already have Quixel Suite, but not MegaScans. I have only really completed one project as a test of the technology a few years back. I am…
It's worth mentioning that Quixel is a company, not a tool. Our Facebook page encompasses everything Quixel develops, including the Suite (NDO, DDO, 3DO), and the Megascans service with its accompanying programs Bridge and Studio. :) If you're using DDO or NDO, I've written up a pair of comprehensive tutorials that cover…