Yes, way too slow and floaty. You need to tighten the timing up a lot. Just look at Tracer's left foot from f57. Really floaty and lacks weight. Same for the other character's hop at f413/ Stuff like Tracer's action at f153 needs to be more snappier. She needs to get into the pose quicker and then she can hold it for a…
I see improvements already. moving in the right direction. Tracer's core movement is missing the two small up/down in the steps from ~35 to ~65. Same for Mercy. That's the biggest thing making them feel flat footed. The main mass, torso + pelvis, has small up/dow each step, to the beat of the drum that's what gives Swing…
I started the second basic loop, was simple to create, just needed to modify tracer with little tweaks to mercy. I fixed a couple of things I saw with the first Loop but is relatively the same. I rendered them together, switching between the first and seconds version. Mercys head needs to have a smoother and quicker turn…
https://syncsketch.com/sketch/178657#229889 Thanks for the help again, this is my current version, I changed the incorrect steps to fit the reference more and tried to add the bounciness, it's a bit difficult to see at part because having it too bouncy looked bad, once I reanimate the hair It should get better. I've also…