Hello i'm new here. In last month i create my first environment i game engine (UE4) assets done in Blender. Most of textures are from textures.com, foliage are modeling in Blender and render to texture. C&C welcome. cheers
hi-pine has a 2,900 tris, trunk is simple but every branch has about 120tris to make it more lushy. In UE4 with cinematic settings i have about 35fps in most dense region of forest (8gb RAM,GTX 780ti, i7 4771)