I've been tinkering around with the model a bit more whilst I was UV unwrapping and fixed a couple of n-gons I discovered during that process. I also began adding extra geometry for the panels on the blade and a few other pieces but now that I've started to paint I'm wondering whether I should remove the geo and just paint…
I feel like you've only taken part of what Cordero said into account. You've added more polys to the blade when they indicated, but those sections remain largely straight. If you're going to add those cuts in to reinforce the silhouette (which you should silhouette is king when it comes to stylized art, even more so on a…
Tonight I made a few changes, adding some extra polygons to the blade and removing some from the hand guard. I adjusted the shape of the guard and also increased the size of the blade a bit as I noticed I had made it slightly too small in comparison to the rest of the model. I began working on UVing this and ran into a few…
hello! good luck with the hand painting project! I also started by making tons of weapons, and I must say it's a great way to learn how to make this kind of stuff, so good luck with your project! regarding your model so far: try and keep in mind which part of the model will be most visible, and also how big an individual…