This is a wicked idea. I'm busy with my portfolio but I'd be down to throw out CC and stuff. You should aim to get a certain number of people on board, have everybody look for concept art and then have a final vote on which concept environment to create. Then, start a new thread solely for the purpose of the project and…
Yes, I'm ready to learn all these software. The thing is, I'm going to be an environment artist. And I can create props for video games. By the way, I'm not totally beginner. I use Maya, Substance Painter, Photoshop, 3D-Coat (a bit) and I wanna learn another stuff
Hey everybody. It's nice to see people getting interested in this project. :) Everybody are welcome to participate, but the main goal here will be to create a "kick-ass" environment for game, using/learning Substance Painter and Designer, UE4, Zbrush and any other 3D software. So, if you are a beginner, no problem. But you…
Hey everyone! I was thinking about to do a colab project, focus in a environment (TBD) This idea came to my mind because I haven't had a lot of free time to do personal projects, since I am a 3D artist in an Indie studio here in Victoria-CA. So I thought in put together 4 or 5 more people that have the same "problem" as I…
that sounds like a great idea actually, I cant be part of it atm but I hope you find enough people, hope some veterans too. You should also document the process and all here.
I really would love to try this out as well! I'm a new graduate so I don't have much work experience under my belt, but this would be a great learning experience if I could be part of it.
:) I'd love to take part, even if I just make smaller / simpler props etc. I can use Maya and Photoshop and I had plans to start learning substance and zbrush so this would be a great way for me to start tackling these tools. I just need to look into the most economic way to buy substance/zbrush and I'll be ready to go :)