Maya modeling likness is it possible and if yes what tips or tutorials you reccomend? For example if u want to model something and u have only front view and some ewird angle side view ANy good tutorials you can reccomend? Maya 2017
grab a basehead with around 40k poly and sculpt them... with the mudbox sculpt brushes in maya... thats also the work you have todo for all blendshapes if you are goin to animate the face... likeness is hard to learn... you need to model hundreds of heads to master it...
If you mean likeness in terms of humanoids then depending on the requirements I'd search the web for film material, pause the film, put it under zbrish and make the app transparent and use that to sculpt over. If you just have a still there is an app that you can use to construct a face using presets and sliders ( don't…