As a student living paycheck to paycheck - Use a free engine like UE4 or Unity. Marmoset is quick to display nice results, and i find it easier to set up, but I don't think you lose out by learning to do it in something like UE4. The downside is that if you want to showcase your high poly, you won't want to do that…
Hi all! I'm a college student working towards a degree in game art, and I recently attended a campus meeting about internships in the game design field. It was made clear that a portfolio is a must have before applying (uh, duh), and that only the best work should go in yadayadayada. What was not made clear is what…
Marmoset is perfectly acceptable for portfolio renders, I would even say it is standard for presenting models. However, if that is an expenditure you don't feel comfortable making at this point, using something like UE4 or Unity works equally as well, you'll probably just need to spend a bit more time familiarizing…