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Author:
Kevin Johnstone
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I clamped rotation of my FPS character but it can still pas the max or min value then it snaps back
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Re: I clamped rotation of my FPS character but it can still pas the max or min value then it snaps back
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FidgetSpinnerKid
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Aug 2017
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lol it was becouse of order of the script that is why it was not working xd
Re: I clamped rotation of my FPS character but it can still pas the max or min value then it snaps back
Reply by
FidgetSpinnerKid
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Aug 2017
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Unity
Becouse there is a bool and that is connected to another script I might aim anytime and Isn't it going to take the first value if I put it to the awake or start that value keeps changing
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