there is also a snap to closest vert script on script spot.... I cant remember what the name is exactly. All you have to do is get dem vert pretty close and "click" the script. Its pretty cool
when i used to use max, i had a script for this that would match the position of selected vertices to nearby vertices belonging to other geometry (within a given threshhold). something like http://www.scriptspot.com/3ds-max/scripts/snap but with a far more minimal interface. so i am saying i did not test this. :) at any…
Well, yeah, combining objects could do the trick with constraints, but it's a hell of a bodge. Easier to clone face and bridge it then. I'm trying to achieve another Blender feature in 3ds Max with scaling distance between 2 objects(in Blender you have to press only one button and scale two objects together without…
Hi, it actually can be done just like in blender (kinda, since I don't know if blender welds vertices together after snapping or not - max doesn't), but to do what you need, select the verts you want to move, under "Edit Geometry" turn on "Constrain to Edge" and then scale the selection uniformly in all three axes.…