Hi Polycount! I'm a 3D environment artist currently working on my final scene for my Master degree in Games Design. I decided to make this thread to post progress and maybe seek some feedback. The scene is a mechanics garage set in the near-future (mid 21st century e.g year 2050), in a dystopian world. It is implied that…
Update: I've acted on feedback from people online and my course staff to try and improve the scene. Here's what I have done so far: * Made major changes to the lighting throughout the level. I've increased the intensity, saturation and/or radius of many of the lights. I've also made the skylight cast shadows which has made…