I tried this but I could not find any updated documentation about it. Which node are you talking about exactly? I got it fixed and have a nicely displaced material now. I imported a tesellated plane. I know this comes with high performance costs, especially when I make a whole floor tesellated, but my scene is gonna have…
Connect the heightmap's channel to the alpha of a LERP node. The LERP node sets what number is your highest value(white) and lowest (black) By default it has 1 and 0 so you just plug it to alpha. Then i guess you could multiply the outcome with a constant 1
Thanks for offering your help, really appreciate it. I actually did it like this: Taking a Smart Material and turning off every effect in the stack to modify the base. And then I worked my way up and tweaked the effects and deleted or added some. And I also always saved some basic Materials or Masks that came across while…
We can create anything that our imagination can come up with, there is no limit! Hello everyone and thank you for being interested in helping me. B) Feedback is crucial and I am very grateful for every thought and comment on how I can improve my work. I learn CGI intensively since 1 1/2 year, beside this I study Software…