Admittedly, I didn't try and match the environment in both of them, so I'll do that later. I'm also finding that importing an Sbar into Toolbag, some of the maps are coming in red IE The Gloss and AO. There is actually an AO map on the screenshot up there, but as I said, it's not nearly as strong as it is in Substance.…
To me it also looks like you're using roughness in the glossines place and you didn't check to invert it. The diffence may as well come be that you're not using AO (or maybe it's not too strong to show) and maybe you're using parallax in designer.