Hi everyone, my name is Wes and I'm a Senior Animator at Playground Games :) . I've just started a new animation using the free Lily & Snout rigs that you can find here: https://artella.lpages.co/artella-lily-snout-giveaway/. The idea behind this animation is that Snout is having a nap while Lily uses his belly as a…
I've blocked out Lily's movement using the ball bounce as ref, I plan to wait till all of Lily's blocking is finished till I start on Snout. There's a few leg shapes I'm not liking so will give them a polish before I move on, if you notice any other issues please leave a note on my sync sketch.
It's looking great! I think you could push her splits in the air pose some more. Let her feet hang out for an extra beat. In fact I think a lot of the most extreme poses could be pushed further, just for that extreme keyframe, and then back to something more relaxed to give it some pop.
Thanks for the feedback @AGoodFella , here's an update of the block out splined with a bit of polish SyncSketch. Going to move onto adding some movement to Snout so he doesn't look so dead.....
@AGoodFella - Lucky for me the rig has a control that just moves the belly so it made this a lot easier. Here's a final updated gif with some Snout movement and final polish.
Cool stuff. Looks good. f25 - I would get just a tad more rotation in the chest so it flows into the next pose a little better. f44 - Feels like she is going to shoot off to the side but instead goes straight up. f64 - Feels like she is bending forward because of the head. Then she reverses and curves back. All minor…