I have seen that error, it usually means that there was some fundamental change to the rig that it couldn't reconnect an orphaned piece. Most of the time it build ok and it's just a warning, if it doesn't build ok, I export the fit skeleton, save out the skin weights (export) and then load the mesh into a new scene, load…
I for some reason still get that error nomatter what, along with another about how it can't find HIK or something (but error doesn't point to AS5 script). With the updated scripts I think it worked, but the end joints don't change. What version of maya do you have? I'm using 2017 and I could send you the file ready for…
So this is kind of tricky but I got it working with Unreal and should work with other games. You are totally on the right path, but there are quite a few little steps you have to take since the rig isn't really meant to work with games, there are a bunch of end joints you don't need and cause issues in engines, and yes you…
By the way, have you ever seen an error similar to this? Error: file: C:/Users/Shelby/Documents/maya/2017/scripts/AdvancedSkeleton5.mel line 2212: Object 'separator21' not found. I've only noticed it when I updated to the latest Advanced Skeleton, but after uninstalling Advanced Skeleton and reverting back to previous…
@Mark, Thank you very much for these clear instructions and scripts. The amount of time and effort saved using Advanced Skeleton is incredible, though I spent much of that saved time researching a fix for this issue and Animation Driven Locomotion in general, trying to learn a proper workflow. I'm not able to test your…