What do you want to know exactly? There are 2 ways to make an anim continuously playing in game. 1. Anim blueprint - state machine - make it its default and only state and then it will play that anim forever 2. Just add "play animation" node on event begin play in ts blueprint, and set it to looping.
I'm looking to have a continual animation that cylces during live game play? I've done it before in sequencer but I've never done it during Live play. Any suggestions on a tutorial video?