Fantastic! Thank you. I haven't animated in almost 10 years so the animation tricks are buried a bit deep. The model swap will work perfectly, plus I can add that to the controller to make it seamless.
I am working on a project where I've made an object in Maya that needs to "build out". I found some really great reference by Guillaume Kurkdjian where each part is animated from nothing to its final state (easier to see than describe: Jukebox, Uber, House Construction, Hotel. As you can see some parts expand out from…
Man, you guys are awesome! I posted on two other sites and got a reply "Yeah, do all of that" and very little traffic. Thank you for the helpful replies. This makes a bunch more sense. I may make some controls to help organize each section too. A question for you @TeriyakiStyle, I wonder if will there be any…
Anything goes! And there's a lot of anything going on here! Planning is key, try to break down what you want to do to simpler tasks. In Maya, you can set keyframes on nearly anything, to make it go. Let's grow a simple house as a quickie: Starting with a plane with good subdivisions for the windows later, you can extrude…