Currently in first pass, still need to adjust alot of it. I'm using Kiel Figgns upcoming rig. Feedback/critics would be very useful! :D https://syncsketch.com/playground/e47a3887893c4a79814150f50e68c698#210945
Yea, I saw this earlier. Looks cool. Mine's similar but different. More curve control for arcs, ability to pin it to different parts of the character/world, separate rig so that you can have multiple in a scene, ect. Probably overkill, but I like to build rigs to fit the animation I have in mind, and that typically…
@BrandlyMAdams, this is a cool scene, I'm looking forward to seeing it progress. At any point in this video we should be able to stop and have it look like the cover of a comic. Others have said it before, but posing posing posing posing. The 2 big killers for me are that I can see you're not using the clavicle controller,…
I've done a bit more to this scene following on from the feedback, C&C is most welcome! Many thanks, I'm struggling on trying to improve it all, I know I have hand positions, webbing and fingers etc to do, but I mean in the general aspects, would changing the camera improve it?? https://syncsketch.com/sketch/173901#217376
Just an FYI guys ( @Arturow @_adamturnbull , and anyone else who's interested ), if you sign up for the Mailing list off my Store page ( http://www.3dfiggins.com/Store/#FreeStuff ) you can snag the Spiderman now before it goes public. Plus you can get updates and such on the web solution as well.
Hey man, great first pass! I think the camera is the main problem so far, it feels jerky and just smoothing the motion out would improve the whole shot. Maybe go easier on the motion blur too as it makes some parts quite hard to watch. Like others have said, varying the poses when he fires this web would definitely help.…
@Arturow Thank you! I've been using a nhair dynamic solution to do the spiderweb which is what i did as a test in the one you can see in the video, I did try the grease pencil but found it was problematic with the camera i have, i could try doing it in 2D but I don't have access to flash or know of any other good 2D…
My biggest issue with it so far is that your momentum seems to shift too suddenly. Spider-Man's gonna keep moving in whatever direction he's going - regardless of taking gravity into account which is obviously important - until his web can attach to whichever building and continue him swinging. There needs to be a delay in…