Yes but for example that texturing of orgrimmar - go to the 4th work from the top and you can see there, he made those horns in Zbrush and then (i think so) he baked all maps and he probably did work in 3Dcoat too. And i want to know what is his photoshop setup of maps opacity and etc... just this
I have been searching over some informations on internet how to make world of warcraft or wow-like style models and textures. I could not find public documents or .pdf files that are officially published by Blizzard. For example - Steam has official .PDF file and tutorials for their Dota2 models, textures even shaders.…