Hey guys! I'm not new to 3Dmodelling, but I am to 3DSMax and UVMap, and normal and bumb map... I have a background in architecture, so I'm basically struggling to re-learn everything that I know and it's frustrating, but I still like it a lot. I have made this simple can, which is my first model without any tutorial I've…
Hey Lilium, I think for your first model without any tutorials is not too shabby! And I think you're on the right track with doing a small prop instead of creating a huge environment. But, I definitely agree with YannickStoot if you focus down on just modeling and texturing at first everything else will come together. I…
Thanks a lot for the support and the help everyone ! Now I understand a bit more how 3ds max works! I need practice of course, I agree with all of you and that's what I'll do ! :) Please do keep checking and commenting my progress, it'll help me a lot!
I find it hard to figure out what you are really asking if you ask so many questions in one topic. The first part "how do you export maps?" would be easily answered. When exporting a .FBX file for instance there is an option called 'Embed Media' that you can check. When checked it will add the textures used to the export.…
That first part I can totally relate to. I actually had that with normal map baking since I knew a lot about normals and normal maps before starting. However I found it incredibly hard to get a "perfect bake". You will most likely have that too as has every 3D artist on this forum. Luckily the path to mastery has been more…
It's true that I'm being overwhelmed right now by everything that I know that I don't know yet (does that makes sense?). But it feels like I'm supposed to know more than what I actually do, because of the 5 years I did in Rhino/Sketchup, but it's so different at the same time and so frustrating, which is why I want to do…