@chrisevansart yes naming will come after the Python switch :) i'll need to restructure the tool a LOT with the switch, so it's better to do it now then wait and keep doing MEL updates.
Nope :/ it'll be switching to the Python API very soon, so LT support is definitely nuked. I *might* port the current MEL version to LT as a "Lite" version. Will see a bit later on ^^' Also considering to set the price back at 25$ as a lot of AMT and Quick Pipe users have asked for something like a "Lite" cheaper version…
Nice tool, can't wait to have the python version. I would suggest for the rotation an extra one Random ( maybe with a min and max rotation value). A good example would be in spPaint tool (https://www.highend3d.com/maya/script/sppaint3d-for-maya) Some kind of array could be interesting like on a selection having multiple…
Haha yeah C4D is definitely not going to happen. I could port the current Python internal build to other DCC applications but i prefer to focus on one software and tackle one set of issues instead of going everywhere :) New update *might* be coming tonight, with LT support, folders/sub-folders, new UI, mass asset creation,…
I'll be adding more assets yeah, it's definitely not the top priority as i'm more focused on the tool itself right now, but rest assured i've partenered with a bunch of artists to create kitbash libraries for this :) and i also encourage anyone interested in doing so to contact me :) No lets talk the real deal ! MESH BLEND…