Hmm not quite sure what is causing this. First thing that comes into my mind is the merge vertex operation in the script, but that one works on a 0.01 value, which is super small. Can you send me your mesh (or just a part of it) for me to try it on ? Thanks and sorry for the inconvenience ! :/
whoa that's really wild as a bug :o It might be a compatibility issue with Update 4 of Maya 2017. I'm waiting for this weekend to pick up the work on the new update, almost everything changed from the current version, including more solid support for Maya 2017, 2017LT and 2018. Will update this thread as soon as i have…
SPaint is probably my favorite plugin of all times in Maya :D yeah i'll be doing a random rotation input, too. The array thing i dunno, we'll probably see that for later, like wayyy later x) @Dumbanana woops sorry for not answering earlier ! A modifier stack or something that allows non-destructive workflows in Maya is…
Hey there ! no project is not dead and is still on gumroad. Still haven't had the time to properly get back to this whole plugin side-job and i'm really sorry for letting you all down. An update is under the works and a Maya 2018 one for all the other tools, there's just too much stuff that is on the line to properly focus…