I'm thinking that for the next step I'll be transforming the scene into a mech repair shop with some robotic arms and stuff. Hopefully with that I can make the scene really come to life and tell a story. If anyone has any comments or a better idea on how to improve it please feel free to comment.
Basic setup of modular element is done, next step I'm going to go crazy doing a blockout of all the different elements that will help transform this from a boring empty warehouse to a fun game environment. If anyone has a link to a forum post or tutorial on how to do some cool god ray kind of light coming trough the…