Updated several areas for a more cohesive style, updated hair. High poly roadmap: 1) enlarge the hands; 2) update the wraps to be chunkier; 3) Update goatee
Updated most character hardsurface bits to sub-d, added tasseled apron, and updated arm straps. Started on the hair in the back. I'll need to press the strapped rings into the flesh soon.
Low poly bake and rig, hair is temporary. Just flat color and normal bake for now. https://www.youtube.com/watch?v=vWzABU7_lw4 I blocked out an entry plug a few lunches back and will update it to better match the character
Working on Saria now will keep most of those updates in its own thread here: https://polycount.com/discussion/212630/saria-retrogasm-round-3#latest First time trying out a timelapse, lost of bit of the recording of facial changes when zbrush crashed https://www.youtube.com/watch?v=SVNKyEkzNJA