I can suggest you to start from the skybox color, then tweak it together with a directional light and a skylight. In this case you don't want a dynamic solution (like a day-night cycle) but a still solution on the sunset, right? So first make a good skybox: remember that your skylight will be affected by sky colors and…
@Obscura The main source of the light being the sun is possibly a directional light with an orange colour value. Also there's a fill light with a blueish tint to it. Those seem like the two main sources on lighting in that scene. Also a different sky sphere and possibly a colour look up table to make the scene more vibrant
Hi guys, I'm new to lighting in UE4 and was wondering if the community would be of any help. I am currently working on this scene for a college project and would like my end result to look similar to the image below. The first image shows the progress of my current scene. Any help would be greatly appreciated. Thanks Image…
@Obscura I haven't played with the lighting in my scene yet. It's just a default daylight while I block out my entire scene. But yes I can see the differences.