Is there any progress with the 3dsmax version? I mailed the HardMesh developer some time back and their answer was that they were trying to find a 3dsmax developer. They said it could take a year or longer.
I'm a 3dsmax user but I just have to say great work on this. I'm jealous. :) Now Maya has 4 or so of these dedicated hard-surface plugins and MaX has.....0. Best of luck with it.