All right, this project came about when I decided to teach myself how to use cel-shaded textures and ink outlines. I had some spaceship models that I made a while back that I thought would make good test subjects, and the project took off from there. Since the results reminded me of the sort of thing you'd often see in…
Decided to experiment with a different approach to texturing the models. I swapped out the detailed "painted" look for more of an "animator is rushing through detailing work because he has a dozen more cels he needs to get ready by the end of the day" look.
Gave one of the models a red, white, & gray paint job. The ship definitely has a bit more of a 90's anime vibe to it now. I think it's finally starting to get to the point where it believably could have been in one of those old shows.
I pretty much just grabbed a bunch of old anime screencaps off of google for mood/reference material. Here's just a couple of 'em shrunk down and stuck on a .jpg. Though, as I said earlier, I think the project may have started drifting off in it's own visual direction since I collected these.
I went ahead and changed up the cruiser's paint job to match up a bit better with the other models. I also swapped out the turrets for lower poly versions, since the detailing on the old ones didn't show up very well anyway. I also experimented with planet textures aside from the generic colored blob. It turns out that the…
Here's a couple of plain shots of the cruiser and frigate. (The Praetorian and Phalanx classes respectively.) In hindsight, I really ought to have posted something like this before making a bunch of diorama shots.
I wasn't really going after any particular series, just the general aesthetic that was popular at around that time. If I had to pin anything down I would probably say the (non-mecha) ship designs from Gundam, Macross, and Outlaw Star as having some influence Honestly though, I'd probably re-title the thread if I could.…