How it works in Toolbag is that each mesh object can have multiple material IDs, and each material id can have a unique material applied to it. You can also apply the same material to multiple material ids. If you're seeing 3 colors but have 5 material ids, chances are you have the same material applied to multiple ids,…
Hi, I've become a big fan of Marmoset Toolbag 3's baking since I started playing around with it on a recent project. I'm really impressed at the control and options I have but one thing I have had issues with is the Material ID. in Zbrush I am exporting my FBX with each subtool representing a different baking group and…