Hey, I looked at your old thread and you seemed to have an idea of texturing your models and using Zbrush. Why are you starting off with primitives here and just rendering them? As advice to help you in the long run, I would look up professional workflows and copy them. An example like this Fire Extinguisher tutorial help…
So that's how you do it. I've been trying for ages to find a way to improve the quality of my models without deforming them and this tutorial was precisely what I needed, I wonder if the same principle will apply to Maya as well. Thank you most kindly for your counsel JordanN and hope you have a wonderful day. p.s Sorry…