Hey guys, Had a unwrapped re-top sent to me from an outsourced artist who's done a poor job of hiding UV seams. The model has one quite obvious UV seam running down the back; any idea why this shows up? The tangent space is synced, the Bake model and final model all have one single smoothing group and the texture is baked…
@musashidan Cheers, It destroys my PC aswell :( I sent you the RAW scan data which bakes out an Albedo using horrifying UV's. I would usually decimate the model for my own pipeline but the UV's/Albedo of the scan data needs to be intact to transfer the Albedo onto the Retopped model. I'll look into the flipped UV's and…
@musashidan I'd like to clarify why the issue is happening before we contact the client again. The client supplied the Retop and Unwrap and I have baked/textured the model :)