0) Terminology in 3d is a total mess. map and texture are the same thing :) 1) Here's a quickie example of some of what I was talking about. I have six separate sheets using different areas of the metal texture. I could have used a single quad for the whole surface mapped to use the whole texture. In the end, I'd combine…
@throttlekitty No, that was really helpful. I felt like my questions were somewhat vague so your answers were perfect! -Z-fighting. Glad it has a word. Sounds like an easy enough fix and in this case I will probably just move the walls out a little bit since I still want the player to rotate around the ground level from…