I'm using Pluralsight at the moment for learning Maya and I'm finding it really useful so far. Also, to avoid the above aforementioned "tutorial syndrome" I would recommend doing your own project between tutorials to apply what you learn as you go. :)
look through the gumroad thread, there are tons of tutorials from baller artists currently working in the industry. I would avoid tutorial syndrome though, learn enough to get the basics down and then just focus on outputting work consistently. There is no secret workflow that will all of a sudden make you an amazing…
What would be the best learning places to subscribe to for tutorials/training for 3d modeling and environment design? I tried the free trial for Gnomon but it didn't feel like it had a lot of learning material to go off from. I'm also looking for quality tutorials with good work flow, and explanations as to why something…