Ok, went back and spent a couple of hours stripping it back to basics and rebuilding. Just trying to get to a place where I'm happy with the normals/height before I continue. It's sort of a mixture of what I originally had but more recessed, if you zoom in you can see it better. A sort of more detailed border to better…
Hey everyone. So I'm wanting to jump in on the door challenge, but I have a pretty big question on how to start it. I've never made a non-square texture in Substance Designer before and some of the reference images look like they prefer a rectangular resolution. So my first thought was to just change the graph size to…