I posted a question about this yesterday on the main site. So far no dice. Is there a way to mask effects and smart masks so they only apply to certain areas? When I drag a smart mask to my layers panel it overrides whatever masks I have in place and applies whatever effect it creates onto everything below the layer. I…
I have been tinkering with it a bit more and I found the brush setting (GIF shown below) and I can paint out the effect with the black gradient. So it can be done, but just like all the other times I would rather have a mask and select in what I want then spend the time to cover every inch of my mesh in black paint. So far…
I have started over again, I created multiple materials in Blender for testing purposes. However, now I think I have created multiple maps. Which unless I'm mistaken, is very inefficient for a game. Below Is a GIF showing all the maps that have been created by the materials. If these are all unique texture maps that would…