I wouldn't blame Cryengine on the reason why they went through so much money. Star Citizen is feature creep city and I imagine they have really nasty overhead costs.
Cos i have no idea whether crytek are in money trouble, or working on anything, and engine wise a lot of it is available from a company that are totally stable. I don't really even know what happened to Crytek over the last few years but it doesnt inspire trust. Beyond that, AAA don't seem to go with it, and as such it…
Star Citizen is using the Cryengine, it's not part of crytek, and they modified it heavily to have any good outcome from it. Cryengine was my feature engine for many years and for my portfolio, but i feel it limits artists, it's super complicated to get characters in and setup properly, a game I worked on at a previous…