Hey guys, I'm trying to bake out my high-poly model in substance but it seams like it's not exporting with the turbosmooth modifier, resulting in horrible normals. If I collapse the modifier it works but I'd rather not have to do this for all the individual models. Any help is much appreciated!
AFAIK the stack has to be collapsed on export. How many individual models do you have? You could make a duplicate set of high poly models and combine a lot of the meshes, then apply the modifier.
Strange... i never had to collapse my stack to export the high poly. Are you exporting it as .obj or .fbx? I'm sure that the FBX exporter tessellates the model when there is a turbosmooth modifier on top.