Thank you @fearian I really appreciate the feedback I did forget to mention that I had a poly limit for this project of a 5 thousand tri limit I tried to make everything look good but it was really hard given the amount of tris I had to work with but I will definitely take your feedback and readjust everything everything…
Hi everyone its been a while since I last posted on here I just want to share something really special with all of you, for the last 3 weeks I have worked many late nights producing what you see here from concepting to final polished model, unreal engine polished model and short presentation reel for the model, This model…