The question here isn't whether Blender is or is not capable (it is). The question is what you'll be doing with the content you're making... the more likely the need for you to interface with *industry experienced* individuals, the more likely you'll have to offer a pipeline they are familiar with, and vice versa, to make…
This was a major consideration as well. Every time I worked on something blender the thought of having to eventually learn Maya in the future kind of hung over my head. I did end up buying MayaLT, it seems like a lot of tutorials are based around it, especially once it involves numerous separate programs working together.…