Seems we made the the recap! woo! So i better show what i've been doing, because it looks like Joe is doing all the work. He isn't. Just like... 95% of it. The narrative component of Orloth is told when the player collects crystals. The crystals contain messages left for them by the guardian of the town. We wanted a way…
Test run of a play through start to finish. Find the crystal messages, unlock gate, see scary room, run back to dragon on bridge. I suck at lighting, so any tips on lighting a scene like this would be greatly appreciated as we hit the final 3 weeks before deadline. Thanks to everyone who has helped and given critique so…