Sorry for the delay on replying, I took some freelance video edit work to do in my spare time which took waaaay longer than expected, but I'm back with more art! I've made all the sculpt changes suggested as well as finishing off the last few asset sculpts. @FreneticPonies Thanks man! The tutorial result is a dungeon…
Solid blockout and normal maps, looks like a kitbash set to play around with. Since I assume it's what the tutorial is after then awesome! Though I do wonder if the normals will be a bit much after albedo is done.
Most up to date picture: Hi there polycount! These are some WIPs of a tavern scene I'm currently working on while following the Tobias Koepp tutorial. Currently lowpoly with normals baked, in marmoset but moving to UE4 soon. To do list involves TLC'ing the floor edge to sell it more as a diorama, finishing up some final…