This one was my first idea of an asian dragon hunter. The design inspired me so I started to do some concepts for the cloth/armor and tried a new technique for the values and color. Here're some progres steps. Have you any advice how to improve it?
In the game school my team created a pong based game in a medieval tavern setting. Inspired by hearthstone and the warcraft universe. I did the crowd and the background floor/assets. Concept sketches for the crowd This is the final illustration How the crowd looks ingame. Sadly we had cut it above.