Here goes full character prototype. Model done in Marvelous, ZBrush, 3dsMax. LOD0 - 62 838 tris Textures done in Substance Painter, for baking I used new tools in Marmoset Toolbag 3. Screenshots from UE4, Marmoset Toolbag 3 and ZBrush.
Hi guys! I am working with this awesome artist, college and friend Rodolfo Fanti In Bohemia Interactive on characters. And I'd like to add few screenshots from my bits of work we are allowed to show, because it is not gonna be used for any our games. Purpose was prototyping. Here is head I did. Originally based on M.…