Not to discourage you, but 2D is even tougher than 3D to be honest. You could combine your love for them into making stylized 3D assets since they seem to attract your eye more and you enjoy making them. Even that texturing style though, is a smaller subset of 3D art than others like realism. If it's what you really want…
Hi there. I live in stockholm so does the majority of the Swedish gaming hub, and also a ton of students trying to find the jobs. Our biggest companies are Starbreeze,Avalanche and Dice. and as well a vast majority of different studios from big to small. As it comes with internships in Sweden unless stated it is not paid…
I want to explain my thoughts and reason to it. I agree upon that I have a lot of variation on my portfolio in a good and bad way scenario and need to find a direction. You are not the first to highlight my computer asset but I am unsure If I liked the process of working with that at all. the technical workflow sort of…
Have you thrown your hat into any remote game artist jobs? I know a handful of people that haven't worked from home while the studios on the other side of the planet. And from how it sounds you're much more interested in fantasy or non-realism stuff, which I definitely understand. So I think you should focus your stuff on…